Swedish mobile games maker G5's Q3 revenue falls, margin hits record on cost cuts, direct payments
Overview
Sweden mobile game developer's Q3 revenue fell 20% yr/yr
Gross margin reached a record 74.1% as direct-to-consumer share increased
Adjusted EPS rose 70% yr/yr, aided by cost savings and higher monetization per user
Outlook
Company expects annualized run-rate savings of about $14 mln from recent redundancies
G5 Entertainment anticipates team size to stabilize at around 450 by year-end
Company expects continued progress in advertising revenue growth going forward
Result Drivers
COST SAVINGS - Co said leaner organization and redundancies led to annualized run-rate savings of around USD 14 mln, per CEO Vlad Suglobov
DIRECT-TO-CONSUMER INITIATIVES - Co said increased revenue from G5 Store and direct payment processing contributed to record gross margin
MONETIZATION QUALITY - Co said average monthly gross revenue per paying user rose 6% yr/yr, reflecting increased concentration of high-value users
Company press release:
Key Details
Metric | Beat/Miss | Actual | Consensus Estimate |
Q3 Gross Margin | 74.10% |
Analyst Coverage
Wall Street's median 12-month price target for G5 Entertainment AB (publ) is SEK124.00, about 89.9% above its November 3 closing price of SEK65.30
The stock recently traded at 15 times the next 12-month earnings vs. a P/E of 11 three months ago
Reuters Recommended Reads
Nov 3 - Swedish game developer Hacksaw Q3 revenue rises 12%
Nov 3 - Zalando Q3 revenue slightly beats estimates on B2B expansion
For questions concerning the data in this report, contact Estimates.Support@lseg.com. For any other questions or feedback, contact reuters.support@thomsonreuters.com.
(This story was created using Reuters automation and AI based on LSEG and company data. It was checked and edited by a Reuters journalist prior to publication.)